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What's new in version 2023.3? Are there any performance benefits for Unity LTS 2022 users?
It's because the GvhProjectSettings.xml file keeps rewriting itself randomly so it ignores previous attempts to disable it.
Thanks, but when I installed my game on another device it just worked with "Use custom activity" disabled. I guess there was something wrong with...
How can I get scheduled notifications to open the app when the user is tapping them, even if the app is not running in the background? I'm only...
Can this asset be used to create an S-curve effect, like in Crash Bandicoot on the run (I want the curve to go slightly to the right and back to...
I'm using TextMesh Pro 3.2.0-pre.4 and I noticed the fallback emojis do not respect masks. I can see that text does get cropped by the mask but...
I've been using a Mac for well over a decade and never had an issue with sound cutting off during heavy lifting like that until macOS Monterey...
Unfortunately, I'm working on an Android only game
I think the bug is less acute in macOS 13.1 and Unity 2021.3.14 but I can still hear some crackling noises.
Even with macOS Ventura 13.0 it still happens (Unity 2021.3.10).
Upgraded to 2021.3.10 and macOS 12.6 but still getting crackling noises.
[IMG]
Can I get a Tweener animation to jump immediately to the last frame? For example, I want to move an object from point A to point B but sometimes I...
I've updated to 12.5 about a month ago and I've had these crackling noises ever since. I've had that on two different M1 Macs. Please fix that...
@Arkhivrag - Thanks but I have fog in my game and the CW particles/unlit shader seem to ignore it (and so do any other CW shaders I tried). I use...
Is this feature not available anymore? I'm not seeing it. Is there another way to make Curved World shader support fog?
Thanks, but although it did stop that message it also prevented me from build the game to the device (something about Android SDK not found). The...
Unfortunately no. I think it's something in the way the shader works when the camera is being moved while also being the pivot point for the...
Yes, that's what I thought. Thanks anyway!
But then I won't have exit time so I'll have a hard time switching from state to state. For example, one character transitions from state "Jump"...