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First of all, thank you so much for your response and I'm sorry mine was SOO long, I've been asleep and then went to work! I think you're...
Well it's only moving left and right at the moment, (along the X-axis of the cube). which initially is fine, the porblem occurs when you move the...
So I have an object I call 'FollowCube' and I am trying to make it move around the camera (like a controlled orbit). I.e: when I move the mouse...
Hi All! I am trying to get the camera to follow the cursor and then stop when the camera has re-centered the cursor on the screen? It's hard to...
That's perfect! Schneider thank you very much! I've looked into it and it turns out that 'contacts' is an array. Now using contacts[0] I was able...
Helloooooo, I was wondering if anybody knew how to retrieve a mesh normal of an object, or plane, being collided with. I am trying to achieve a...
JOE! thank you so much, that has fixed my problem. To be clear the new Vector 3 is laid out the way it is because I inted to replace the z value...
Hello All, I am trying to use the Mathf.MoveTowards to gradually move from 14 to 4 in increments of 0.5. but every time I run the game it only...