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Thanks! I try it!
inside ReadBuffer() fails _Folder.GetFileAsync(_Name); but, my questione is: is it a right way to save and write a file? Thanks!!!
Sorry for late: this is the code test to write a file... but when I try to read I have an error: #if NETFX_CORE public async void WriteBuffer()...
I have used FileStream but at runtime the application crashes...
sorry I have wrong word. WP and WS, Windows Phone and Windows Store!
Hi, I am trying to convert my work to Windows Phone and Windows Store, but I cannot write a routine to write and read a binary file for save game...