A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Is there a way to access editor's scene view camera when in prefab mode? SceneView.GetAllSceneCameras() doesn't seem to reference it. edit: It...
I've reported this and got assigned case number 1112259
Same here, this really bothers me. I need to keep opening/closing prefab mode to see the changes because lighting looks completly different in...
Ok, I'm using WebClient now and it works great, I can upload 100mb+ files without any problems. http://pastebin.com/LjVa3Rda
Same problem here :/ I can't send large files on android. E/dalvikvm-heap(19330): Out of memory on a 23393512-byte allocation. I/dalvikvm(19330):...
Hey guys, I've been wondering if it's possible to change the text displayed on the "Done" and "Cancel" buttons. For example is it possible to...
This happens only on osx, windows running the same version works fine.
For some reason none of the camera effects work properly after updating my unity client. I'm using newest "Stadard Assets" pacakge. Here is the...
Let's say that I enter Scene_A, on which there are two enemies, enemy_1, and enemy_2, I destroy enemy_1 and leave Scene_A. After loading Scene_B...
On mac it works fine, on Windows I had to change BuildAssetBundles parameters from BuildPipeline.BuildAssetBundles("Assets/AllMyBundles",...
Thanks! What precisely doesn't work for you? It seems to work fine on my end, I have a VariantLoader script: using UnityEngine; using...
Is there a way to force downloading new version using LoadFromCacheOrDownload without manually setting version parameter?