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In the past I was able to access the UnityLoader.SystemInfo object to collect browser info, but since the initialization has been changed on 2020...
Works great and glad I can use the data caching for the unityweb files, wasn't happy to disable it in the first place! Seeing that this is a...
Hello, Every time the game starts, I download a few background images from the server. If I replace the image on the server and reload the page,...
Unfortunately I do, its a Quiz a game so focusing out of the game and thinking indefinitely kinda defeats the purpose. Thanks for the answer, at...
Hello, I’ve been having issues with keeping track of time on WebAssembly when the game is not focused. I read the docs, this is due to browser...
To add to the original post, if you still want that behavior in editor only you could just wrap that part of the code with a preprocessor...
Yeah, besides that and this question with a rather useful answer I didn't find much either. Well I ended up finding a workaround yesterday so I...
Hello, great asset, everything works great out of the box. Just a little detail I could use your help to sort out. Shouldn't the...
Thanks a lot for the suggestion, looks like a solid Asset and hope it can tackle the simultaneous support of web and native builds. Will...
Hello, I need to implement a multiplayer game using web sockets to support WebGL and native Android/iOS app. The game needs to be room based,...