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Hey there, Sorry to hear you're having trouble. Could you direct message me a link to your project history in Cloud Build? I'll check it out and...
Hello there, I will reach out individually to receive more information, please standby. Once resolved, I will update this thread if there is any...
Hey there, Thank you for this information, I will look into this and respond with more information.
@Jodyo, if you would like to help pre-release test our improved SVN checkout functionality, please direct message me a link to your project in...
@tonemcbride I've updated your project accordingly based on your direct message. @AdamKane thanks for the feedback and your patience while we've...
That is correct, streams are not currently supported for Perforce instances.
Hi all, Please direct message me links to projects in Cloud Build that are experiencing these issues. I have created an improved SVN checkout...
@spothieux apologies for missing your private message, I have activated the system for your project and am kicking off a test build now. Anyone...
Hi all, As an update the error that @intermarum referenced is the opposite of the one that was being received originally. I'm actively looking...
Hey there @intermarum, can you please direct message me a link to your project? Thanks.
Hi there, We have deployed a pre-release overhaul of Git LFS support that I will be reaching out for projects to test with. @katiecanning, please...
Thanks for the bump, I understand how frustrating this issue can be. To provide an update, I have been working on a solution that looks good in...
Hello, I am currently testing some improvements to Git LFS support and will reach out directly to perform some tests with your repository.
We are currently working to resolve this error, specifically that our updated version of SVN is incompatible with the workspace version being...
As an update, I am running some test builds with Assembla SVN repositories against a potential fix for this issue. I will post back here with my...
Thank you for pointing that out in the support guide, it should be updated to indicate that Unicode-enabled servers are in fact supported.
This is a transient error that will occur if there is a hiccup in network connectivity, re-running the build should allow it to go through...
Hi there, That's a good question, please direct message me a link to an example build that failed so I can review the log content. Thanks, -Chris
Quick Tips Quick tip #1: As indicated by Danny in this post, searching your full build log for 'BuildPipeline:BuildPlayerInternalNoCheck' may...
To be clear, Unicode-enabled Perforce servers should work properly with Cloud Build, there are other issues on our radar that currently prevent...