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I am using a third person camera to control my character while swimming. I can move in all directions and when I hit Space my character rotates 60...
Hello, I have an upperbody and a lowerbody layer in my controller and I want the upperbody to perform an animation but keep the lowerbody...
Definitely will in the future. Thank you
Yea I understand now. I was had to hear it broken down like I am an 8 year old sorry lol
Oh ok! I didnt know that about the layermasks which is where the confusion was. Like I said I just started a month ago without ever so much as...
Ok just wanted to make sure we were on the same page lol. So I ran this public void MoveObjectToMouse() { Ray ray =...
Im sorry for the confusion. Maybe Im too new to be on these forums. I am not changing the code at all. I did run debug.log for the raycast hit...
Yea the layermask didnt change anything. I dont understand why it would work as default layer and not a different one... especially when im not...
Wow that was fast thanks. The 9 in the script is supposed to be 9. The problem is when I change the ground layer in the Inspector from 0: default...
I have a simple project I am playing around with to learn. I have just a house I am placing objects in and using a ray to get mouse position and...
I am extremely new to Unity and still trying to learn so I hope I don't look too dumb here. I've Imported an FBX from blender with 8 objects and...