A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hello. I want to display [PointsWhenDestroyed] as well as [MMFeedbackCorgiEngineFloatingText] when an enemy is killed. Is there such a function?...
It's done! It was a setting on the bullet side. Thank you.
Hello. Player is firing a series of shots. The player wants to inflict continuous damage on the enemy, but is experiencing a short invincibility...
I had an enemy hold a weapon with MagazineBased and AutoReload on and attack with AIActionShoot! However, it does not reload and ends up attacking...
@reuno Thanks for the answer. I'm convinced I've identified the cause. My amateur programming skills do not allow me to access the Health...
I want to run my own script when a specific enemy is defeated. When HP=0 in [AIDecisionHealth], I set my own script in [AIActionUnityEvents]....
@reuno It's resolved. I was thinking too hard. I assigned my own script to the weapon prefab and it was OK. public float z; void Start(){...
I want to make the grenade fire at 45 degrees in front of the enemy. I want to fix the firing angle, but I don't know if I should. The following...