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Hello, I've made a couple of Android games and I really want to start adding Android Game Services to my project. Everytime I have an issue with...
Hey everyone, Started developing for Tizen, noticed the module was missing so I downloaded the download assistant and chose only Tizen and...
this may have already been answered, however, I switched the platform to Android and I got multiple errors yesterday about enabletouchpan? For the...
Removed the prefab with ads and it no longer crashes, am I missing a file? Or does the game have to be "live" on google play?
Using the VNTIS admob plugin, I cannot get google ads to show up. I finally fixed the manifest so it would build, but now everytime you launch the...
Trying to implement accelerameter into my game, can't figure out what to change it to. I initially wanted buttons to move the player left and...
Fixed it, deleted entire SDK and reinstall :\
Once I added google play services I could not build the app. I removed all of it (just two scripts and game prefabs) and now it won't let me...
I'm changing my games ads from unity to admob. Opened the admob package. Moved Google play services to assets. As far as I knew I moved...
Fixed it by giving each brick its on ID using UnityEngine; using System.Collections; using System.Collections.Generic; public class Bricks :...
I just checked, not sure why I didn't think to put my Debug in there but yes, it hit on brick and ran the destroy brick twice. I checked my brick...
As a second year game programming student, I am happy to release my first game! Originally we were supposed to follow the "Roll A Ball" tutorial,...
I couldn't find anywhere where it would delete twice. From what I can see when it collides it grabs destroybrick from GM and then destroys the...
Been prying at this code for an hour now. Game ends early before all bricks are destoryed saying you won. I used debug.log and found out the code...