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Hello! Thanks for the cool asset, i like it very much. However i have a problem i hope you can help with :). So i have an arrow, which is a...
Thank you for the fast response! Im using 2017.4.01f. After importing the package i got several error messages, because the player script the...
Hi, im randomly getting nullpointers, both in the tutorial scene, and my own enviroment....
Quick question: Is it true that i cant use the polymorphic object picker if my classes are derived from MonoBehaviour? I want to add different...
Hi guys! I just found a potential bug: [OnValueChanged("refreshGrid")] attribute on Vector3 fields only triggers when i am manipulating the...
Thanks for the answer! This is not the standard isometric perspective tho, i was looking for a non-square representation. Do you have an eta on...
Hi CreativeSpore, im considering buying the tilemap editor, but i have a few question before i can commit: - Is there an option to create...
Dear TonyLi, just to verify: Dialogue System will get I2 support in the next patch?
I would like to ask one more question. Im looking for an autofilter search bar component, not unlike your polymorphic item picker. As far as i...
Thank you very much for your answer! Your solution for the foldout expand creates two headers for my list (one because of the foldout, and one...
Hi guys! I recently purchased Odin, and still learning how to use it. I think its really great, but i have a few unsolved problems. Can you guys...
Second half of the Question also solved. I built into my Point&Click Playmaker system an action which checks if a menu was clicked. (Ecosystem, Is...
Few minutes after i posted this, half of the problem already solved: - If i block the BoxCollider's layer with the Blocking Mask on my Graphics...
Hi guys, i have a problem which it seems i'am unable to solve. I'am developing a 2.5D point and click game. Point and click works with Box...