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Our problem is that our characters are holding flags, these flags are held by characters that are being animated and in late update IK Applied to...
This problem is still present in 2020 LTS, when will we have working cloth again? changing animators to update mode Physics is not an solution....
Normcore is just fluff, it has no good systems at all for synchronization of network state, no rollbacks, no client side prediction server...
Just supply the native code and put instructions how to build it, or even auto build it by VS. Easy-peasy.
Overwatch is the only production game that used ECS, and there have not been any since. and if you talk to the individual developers about it,...
I for one see this as the best news this year. We all knew this was coming, Unity has been backpedaling on DOTS and especially ECS ever since the...
@xXDarQXx MLAPI is going through a large refactor and nobody knows how it will come out after that, Right now its mediocre at best. It's not very...
Since I have not been keeping up. Why not push out a blog detailing what was added since 2019 LTS? I assume this is now stable to move production...
Any update on the upgrade of moving to latest Mono master runtime?
This is a pipedream, unity will never get that to work.
Dots will never be deterministic. It's impossible because it is still using floating point.
Yes indeed. Per room I think Bolt doesn't scale well over 40 players, but indeed limitless rooms etc. It's very good in any case. PUN is also an...
If you are a professional developer with a budget, I really recommend checking out the Photon Product line. The best that there is on the market...
What kind of game are you going to be networking, what kind of budget do you have for your project? How much experience do you have making...
Photon Quantum.
If you have any security requirements. Don't use mirror or any other such free plugin. They are not secure in the first place. Way worse than a...
You need photon quantum with such requirements. But you don't want to pay for it so you have to make all of your solution custom. Yourself....
Sadly this has been leaked on discord server by the developer of MLAPI. Probably should not be a public information yet. But it is legit.
Sockets is like the least important thing in game networking, like seriously the least important. It's all about syncing game state, handling...
They really don't have a real plan though let me explain. Their current plan is: - MLAPI will become a package for unity (possibly with some...