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JohnyA, buildings are awesome, really good work! Please add me at Skype if you're open for a new opportunities: mrHarter
When it will be supported?
How to play video using Handheld.PlayFullScreenMovie(), but without sound?
Hi all, While making map editor I've faced a problem of OnSceneGUI() Z-ordering: [attach] I draw grid in OnDrawGizmos(), howerer buttons...
Hi Sammael, Today I've faced the same problem... and I've found a solution! Each frame when you're painting you should call Event.current.Use();...
Harter, RTFM! There's _sprite.index property. Solved. :)
http://forum.unity3d.com/threads/189863-ex2D-how-get-a-name-of-the-texture-s-exSprite
Hey there, I need to do something like this: exSprite _sprite = GetComponent<exSprite>(); _sprite.SetSprite(_sprite.atlas,...
Why there's no multiplayer? :(
Hello I have two NavMeshLayers: RedNavLayer and GreenNavLayer: [IMG] [IMG] If I'll select one of those cubes and set "Navigation Static" to...
[attach] But, seriously, guys, why did u do that? It's still pretty big audience...
bump
Hey 1. (main thing) Baking NOT only for one scene. Just make another parameter "NavMesh data" on NavMeshAgent (and NavMeshObstacle I suppose). 2....
Hi I have two units, which have to avoid each other. Unit is GameObject with collider, rigidbody, NavMeshAgent [and NavMeshObstacle]. How to...
Hi Now I can type "t:SomeScript" and it will find all objects with this script attached to them. Why I can't do the same thing for tags? Thanks
+1
Hello Accidentally I've just imported one asset from store which I don't need actually. Now it's quite hard to delete all those assets... so my...
Is it possible to do without epsilon at all?
Hello, First question: the number of draw calls depends on the number of different materials used or there's a rule - each one particle system...
Hey guys, Seems like I found the worst way to do it: bool RotationEquals(Quaternion r1, Quaternion r2) { float abs =...