A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
WTF! I can not download 2020.3.15 to my other build machines - now stuck with the project!
Hi puppeteer - great assets but before I buy I have some questions. Is it possible to use in Scrambled Word Game instead of Letters - different...
Hey, If anybody is still having the same problem - hands not tracked/not visible in Quest - Oculus Integration doesn't work with XR Management...
Hi Antonis, Thanks for making it that great plugin! But I think I've found a bug - works on iOS (tested on iPhone 8 plus and XS max)...
Hi, I want to use mediaPlayer.OpenVideoFromBuffer - currently the only supported video API is DirectShow for that. But there is a difference in...
Correct: material.SetFloat("_GlossMapScale", .2f);
I just lost a couple days of work ... trying to figure out why my application doesn't work on iOS... UNITY - WTF?!!?!? Now rollback to 2018 ... It...
After a long investigation, I've solved it. So iOS 13 is still working with asm.js So the workaround is to change in ProjectSettings.asset:...
Hey, I've got problem with VRIK and switching to running/walk animation (I'm setting locomotion weight to 0, reset solver etc). In our game we are...
THANK YOU! for great support!
Hey, Thank you for your answer. I checked and the model is perfectly symmetrical [ATTACH] [ATTACH] (it looks also good from front) I've made...
How can I solve that or at least check what is wrong? I've put different animations in that model and it was working fine? What about that IK...
Hey, I've got 2 problems that I can not solve. The first is the torso is turned right slightly. The hand on this side is also like a more twisted...
So the only thing that I should keep is scale of the character (transform) ? ps. TwistRelaxer works great!
You can use VRTK_ About TwistsRelaxer - Where I can find those scripts? Because of game architecture I can not use DontDestroyOnLoad() - that's...
Hi Partel, What is the best way to calibrate height. I would like to calibrate player height at the beginning of game and then use calibration...
For windows users -> path (with default Unity install) to xbuild is: "C:/Program Files/Unity/Editor/Data/Mono/bin/xbuild.bat"
There is a hope ... JetBrains Raider... https://www.jetbrains.com/rider/ But it's not Unity "compatible" yet.
Hi, When I create android app with Unity 5.3.1f 32bit (I'm using Vuforia, so I need to use 32bit 5.3.1f on Windows) - when I try to open that app...