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So originally I wanted to just make a wrapper, but not enough variables were accessible from the base code to have any impact. Here's my...
Sorry to revive this, I'm in a similar situation with bringing up my JRPG menu while transitioning between two Virtual Cameras. There are plenty...
Hi, I updated to 5.3.2 recently, and noticed OnLevelWasLoaded() was only getting called about 1/3 of the time. In UNET's NetworkLobbyPlayer:...