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This is gold
The issue with this is that world space UI will always appear in front of everything and occlusion breaks. It's truly hard to believe how hard it...
For each version available for install in the install wizard of the Unity Hub there should be an obvious and easily accessible "Release Notes"...
Having the same issue. $UNITY_PLAYER_PATH does not point to a valid APK. The variable is not empty but the APK does not exist at the path it...
@Damedefer ExampleUtil ist the script that you need to create in order for this to work. Please see my answer above. Create a script file and name...
Any plans to make this a UPM package?
I am having the same issue with 2020.2.5f1. Everythign works fine in 2019.4 but as soon as I upgrade assembly references are somehow broken.
I can confirm now it still works. I hadn't checked the "Player Projects" checkbox in the external tools settings. When targeting UWP it's...
This does not work. #if WINDOWS_UWP used to work fine for me up until 2020.2. It's even in the docs still. Where is this change to "#if UNITY_WSA...
Please perform the following: 1. In your project panel right click and select Create -> C# Script 2. Name the new script file "ExampleUtil" 3....
Hi, please check this page. It as a full code example on how to solve this: Unity - Scripting API: XR.XRDevice.isPresent (unity3d.com) Let me...
I agree. The only dependency the editor should have when building for lumin is the Lumin SDK path. But it should not require the UPM package. It...
This issue still exists in 2019.4.13f1 and Timeline package v1.2.17. I was able to resolve by resetting the editor layout.
Hi, I’ve posted a Job (Task) some days ago and because I skipped the two-factor authentication (becuase I was lazy) it now needs to be verified...
Whenever a new officoal release is available, I find myself opening the browser, nvaigating to e.g. https://unity3d.com/unity/whats-new/2018.3.6...
Hi, have you checked out Unity's very own "Trash Dash" example project, which is an endless runner...
Hi, could you please consider to have the Hub register on setup an environment variable on the system that points to the configured Editor Folder...
If you drag the prefab into your scene and make sure there is no other GameObject with the Network Discovery on it, it should return an array of...
You don't need the emulator. In fact I don't know anyone fellow HoloLens developer who uses it. Just use the Play Mode in Unity. Use the Mixed...
Please check the official SpectatorView shared holograms example. It has evereything you need to get started:...