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@thegreatzebadiah It appears 1.60 has fixed the issues I was seeing with nullref spam. Looking good now, thank you!
Hmm, it might be related to instantiation of an object with the asset's overridden NetworkManager on it. In my main launch scene there's an main...
Ok yeah, pretty sure it's not on my end. Or at least, I wasn't able to pin it to anything specific coming from the DLL code path. I've got a...
@thegreatzebadiah Thanks for taking a look! Hmm, unfortunately I do not use a custom portmapping callback as you've shown above, no. And yeah...
So I just upped to v1.59 and I notice when I run I'll sometimes get the log spammed with: NullReferenceException: Object reference not set to an...
Hi Zebadiah! So I'm trying to run Facilitator distributed with the Unity plugin on my VPS which has CentOS 6.9 running. I know your instructions...
Just grabbed 5.3.2p1. Yep seems to have fixed it! Thanks Karl!
Yes, I've seen this too, and it's driving me insane. I'm able to repro by calling Destroy() from script, on pretty much any 3D object in the...
Hey @Wright , were you able to patch up that issue that @gumbomasta reported regarding the 4+ block types (adding extra texture channels, as you...