A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Do you remember how?
Just wanted to report that I too am experiencing this bug. Build times went from 2 and a half minutes (from previous version of unity 2022) to...
Really appreciate the work you put into this ide. Just wondering about a release date for collapsing.
unfortunately for me, using passthrough seems to create a ton of error logs: [ATTACH] any ideas why?
What are you using now? Just Legacy text?
Perhaps I could just suppress Error messages in that frame? But I'm still at a loss since it doesn't provide an error code, but rather, its just a...
Hello fellow devs, I am creating an editor script that allows me to quickly remove components (which works fine for the most part honestly), but...
I found my answer here: https://catlikecoding.com/unity/tutorials/editor/custom-list/
Fair enough. I do realize the amount of research that will be required to solve this. I've created a whole system of tools in a single editor...
Thank you for your reply! I have been looking into that with no success. I feel like I should note that I am doing this in an editor window, as...
So I have an editor window that has an array of objects that I can add to, and remove from. Its simply done like so: [SerializeField] Object[]...
I found my answer here: https://answers.unity.com/questions/290953/open-a-editorwindow-passing-item-to-it.html Basically, I'm just calling a...
As the title suggests, I am looking to have a button inside one editor window and when clicked, it opens another editor window to transfer some...
I ended up making my own solution, but for whatever reason the lights only update ingame perfectly, otherwise in editor mode, it only updates the...
Hello, I am trying to set the realtime shadow resolution of a point light, but It doesn't update in the inspector nor can I see any changes in...
Hello, I'm making a large overworld with URP and I tried to do some research before writing this, (I'm surprised that this question is hard to...
Thank you for your reply. Thats a great idea, I will try it in a sperate scene and see what results I get!
I would like to know which option is more optimal when it comes to using a single pallet texture: A: Have many materials designated to each...
This is the only thread that pops up when I research this, so I'm hoping someone can clarify it here for myself and others that find this thread...
Thank you.