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Is there any method using facebook sdk to fetch from facebook page events to my unity app?
Profiler cpu usage chart is flat, there aren't spikes during gameplay. GC.alloc is around 10kb/frame.
It is on nintendo switch, whole game freeze, and profiler too, so for 5 seconds profiler doesnt get any data and then starts again, but there...
My game freezes for 5 secs randomly every on average 20 minutes for 5 seconds. It happens randomly, so it doesn't depend on anything happening in...
Does this work on nintendo switch?
I added response timeout 10 and choose first response, but when player doesn't choose any option for 10 and more seconds nothing happens
I use Quest Trigger with OnTriggerEnter, the alert message is shown on trigger, but doesn't hide, it stays, even after several minutes in game....
mesh combine stays in memory and with each loading of scene takes more and more memory and after several loading application runs out of...
When I use asyncoperation = SceneManager.LoadSceneAsync("lvl"); asyncoperation.allowSceneActivation=false; the rewired stops working, I can't use...
I have initial scene-> Introscene->startscene->main scene I want to start async loading of main scene on initial scene in script that has don't...
While talking wtih npc console gives errors: Missing Method Exception the best match for method OnConversationLine has some invalid parameter.
Native engine system updated by the native player loop. It is about animation.
Director class takes 20% of CPU. When profiling prelateupdate.directorupdateanimationbegin takes 15% and other director classes 5%....
I get error after upgrade to newest version.Assets/DungeonArchitectCustom/DA_MarkerEmitterSpawnPoint.cs(159,33): error CS1061: Type...
When I build the game and run it and in one moment there is a null reference exception error would my game crash or does game can be played even...
That cursor would be still in center of screen and not visible, but I could use it as usual, so I could click on buttons.
I get error "Mfa application error. Check your audio encoding or enable conversion. Error: mfa codecs.py "utf-8" codec can't decode byte 0x3 at...
I have buttons in game world that are clickable. If mouse lockstate is none so it is visible and can move I can click on buttons. When I use mouse...
Is it possible that choices wouldn't be on ui canvas, but in game world floating around head of NPC?