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ZimM, sorry to bother you with this, but was trying to get Virtual Box Android demo working, but the included Android Studio project won't build...
Sorry to necro this thread, but there may be a way to do this that doesn't involve rolling your own navmesh. As far as obstacle avoidance is...
This might shed some light on the subject: https://developer.blender.org/T46019 Apparently Blender has '...no way to access normals from a...
As per the LARGE static object causing the hang, it MIGHT have something to do with your rendering path. IIRC the docs state that Forward is...
If I read stuff right, I think Unity only bakes lighting of your highest LOD, subsequent LOD's being lit real time. Could be wrong though.
Don't know if you're still looking for info on this, but the environment artists over at Naughty Dog did a great article in the first issue of...