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Thank you, that's really helpful and makes total sense of what was happening.
Thanks for getting back to me about this. Just tried FBXExporter again, making sure that everything was selected, not just the parent root in the...
Hi @jamieniman I've successfully added additional bones (fingers) to a character. Skinning's gone well and I can rotate all the bones (including...
Have a look at my link and you'll see that you can still access the docs as archived by the Wayback Machine. I emailed the developer about this...
I'm still on 2021.3 (but temporary is fine)
Open ParticleField.gcinc As per the Unity docs (https://docs.unity3d.com/Manual/SinglePassInstancing.html) Add UNITY_VERTEX_OUTPUT_STEREO macro...
Dead but still working for me. I always liked this one as it's simple and clean to use. Was a bit stuck as I hadn't used it for a while and needed...
It's such a shame that Ciro Continisio lost his job at Unity. He was by far their best teacher and platform advocate.
Agreed that at the very least an import function from the Unity terrain would be a great start. For those working with MicroVerse, you could see...
@MA-Rob This looks really nice. Do you have any plans for some kind of procedural painting for large maps? Or better still, is there a way to...
Thanks @mgear Just managed to solve it. As you suggested, it was a licensing issue. I'm on the Educator plan and although the page does say...
I'm on Hub 3.4.2, all of a sudden I'm no longer able to open my projects. (Windows 10) The Hub shows a spinner by the project name but then...
Thank you, as always. Got the first one
That Stamp Mask Creator is pure genius! Somehow I missed when that one came out. What a beautifully executed idea
Can confirm that I'm having this happen on Unity 2021.3.16 / URP 12.1.8 / Oculus runtime - on Quest2 and Index. Do you have a link to the bug...
Have you checked that you have enough space on the drive where your asset packages get downloaded? (I think it's usually in...
@Michiel-Frankfort Just bumping the query from @Disastorm which I think got lost in all the excitement of the new updates, and the holiday...
Please just look after yourself. Assets aren't as important as your mental health.
This unofficial debugger works for me: https://marketplace.visualstudio.com/items?itemName=deitry.unity-debug Sometimes it needs...
Totally agree, SimpleLit is the way, but what was being suggested was Unlit. Not everyone has the knowhow to write their own (performant) shaders...