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The only way to get 2000+ bodies with a decent frame rate (default yields 0.5 ish frame rate for me) is to really lower the simulations calls/sec...
Can someone correct me if I'm wrong. But in the GridManager script I think the GetGridIndex should read public static int GetGridIndex...
I honestly don't know what I would do without this framework, I was about to go learn about fixed point maths and stumbled upon this gem. I'm a...