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Would anyone know if Unity is no longer granting Licences for Educational institutions since Uinty 2019? I have applied twice throughout the last...
How can I ignore the head-controlled gaze pointer and just use the oculus go controller? I don't need the head-controlled gaze pointer, but it...
It worked for me. Thank you!
Just select all textures you want from the Project view and, from the Inspector, change Max texture size to 1024.
vinni7899: this sample project has helped me a lot: https://developer.oculus.com/blog/easy-controller-selection/ I agree with you, jskubick -...
I am getting the black screen(s) too... quite frustrating, actually. Any news on that?
Is there any sample project for Oculus Go that just works? I have been trying to organise one from the sample material + instructions on...
Could you please help me with this issue? I'm trying to use WorldComposer, but the "Export Heightmap" button does not seem to work (stuck at 0%)...
Sorry if this has been asked many times before, but does the update includes the doll material using the metallness approach (rather than...
That's what I think, Jashan. But maybe they are decided to keep just a single one... To keep things as simple as possible. Edit: Unity will keep...
At this point, is there any chance of keeping both 'flavours' (Specular and metallic) on the final release? Or are you going to discard one of...
Fantastic! Thank you so much for answering.
Congratulations on the great tool! However, for some reason -- and I am sure it's something I got wrong -- I cannot change the timeScale once...
I have just got eDriven, and I must say it looks very, very interesting and complete! I do have a question, though: how hard it would be to...
... or should I use the deprecated "Animation" for that? Thanks you so much for your help?
Any plans to support it? Does Unity 3.0 makes it possible? Has anyone implemented it? Thank you very much!
Am I the only one who thinks Unity's scripting to be actually easier than Virtool's building blocks?
Any luck on active stereo rendering? I am really interested in developing that too. Are you using any external api / software or just Unity?...
I have the following piece of code attached to a cylinder, and it works fine, but every time I run it for some time (a matter of seconds), the On...
Even simpler: static var strength : float; static var oldMouse: float; function OnMouseDown() { oldMouse =...