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Ooooooh that's really cool.
I've been messing with ECS again after a while and I have a long running task (it takes about 60% of the total frame time) and while that is being...
Yeah I know it's just me not even considering that the Job system would be changed in this way that means they don't support blittable type return...
Hmm, I figured that since float3 only consists of floats and is a struct it would be a blittable type... Also if this is not valid why was there...
So I've been messing with the job system again recently after not touching it for a year or two using the current latest preview version with...
Hmm that's interesting and defiantly useful for future reference but I don't think it fixes my issue (directly). I've had the weekend to think...
I've written a system that has a lot of jobs and variances in jobs that mean there could potentially be many types of jobs created in a given...
Ok, I've gone and recreated it See gif: [ATTACH] As you can see it works perfectly fine while the animation controller is set but once it is...
Just realised point 2. might be contradicting what I just said... I followed the video from the docs about setting everything up using the latest...
@davehunt_unity I don't think you can actually get Unity to add a component which is missing a requirement (RequiredComponentAttribute has been...
Hey, I've been trying to get this system to work for around 2 days now! If you don't have an animation controller assigned it all freaks out. I...
Is there an ETA for when the Vector package will be compatible with Entities in any of the renderers? Answer:
Just putting this here as it just happened and annoyed me but I don't have the time to create a proper repo project and doubly check what part of...
Ok, might have spoken too soon. I forgot that you need to setup hdrp with the render pipeline and all that stuff. So i did that and the fps with...
Ok, Got back to my Desktop and ECS is F***ing awesome! Got HDRP downloaded and hit play on my gameobject benchmark... ~30 fps (~28ms) then went...
So I've gone and tried todo this with HDRP but sadly the computer I'm stuck with only has integrated graphics so HDRP refuses to run. I'm going to...
Hmm strange, maybe it's the shader? I'm using the unlit color shader if that makes a difference
I'm using burst (got around 6ms down to 1ms). On 19.3f03 which is latest as far as I know. I'll grab one of the SRPs and see if that makes a...
I decided to give ecs another go since trying it when first available. It took a few days but I rewrote a simplified spline system that a project...
@dougpunity3d Awesome thanks, I hope this is all unit tested so it doesn't slip through the cracks again :)