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Hi, I'm trying to save the human stencil texture from the AROcclusionManager to a file and it's giving me a 'Unable to retrieve image reference'...
Hi, I'm trying to get a spring effect on my VFX graph particles but can't figure out how to use the Spring (1D) Subgrah or find any documentation...
Hi, Is there a way of emitting particles from a mesh renderer, using the the colours from that mesh's material? In the standard particle system...
Is there a way to trigger a burst of particles once when a particle is born? Like the 'Trigger Event On Die' but when a particle is born?
Hi there, I'm trying to apply a Mesh Collidor to some metaballs that are created with the dx11metaballs asset from the asset store. I have found...
Thanks for the reply @pvloon, I'm a little lost at how I might go about getting the information for each particle using the extension shader. I...
Thanks for getting back to me Arthur. Is there any documentation on how I might start with extension shaders?
Hi @pvloon , Just wondering if you would be able to give me an idea of how I might be able to access certain information for individual...
Sorted it by using the new cache!
Hi, I'm trying to emit from a moving skinned mesh. Using BakeMesh I have transferred the mesh movement to a normal mesh every frame, but then...
Incredible.... just keeps getting better and better, thanks so much!
Hi there, I have been using TC Particles for a few years and love it! Just wondering if there is a way of getting the particles to be effected...
Fantastic, works a treat @richardkettlewell thanks for the advice!
Hi, I'm wondering if it's possible to get unity particles to emit with the colour of the texture on the mesh they are emitting from, when the...