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Is there any Idea why "Area Lights" would do this? I have not found a solution past turning them off or changing them to "spot lights". Are they...
I checked the probes, they are all inside and the origin of the character is also inside too. Thank you for explaining the anchor I am sure that...
For some reason when I try to use Light Probes all non-static objects light up like crazy. Pictures below, I'm going crazy trying to figure out...
Wow, that is pretty incredible. Thanks for linking that.
Currently working on making an animation in unity, I need a solution for sub-d models. I see some whispers about that being something coming to...
I can't find much or any info on the proper way to have textures setup in maya so that when imported, unity would automatically relink the...
Hi, I really want to get my hands on this asset but I'm version locked to 4.2.2. Does it work with this version at all?
Hey I sent you a private message, Not sure if you got it.
Hi Tinus, I sent you a PM to get on this beta.
I'm using "Mobile/Unlit (Supports Lightmap)"
I hate to say this but I think that question is a little beyond my understanding. I'm building to iPad 3, does that help answer that question?...
Turns out that the UV island was to small, I made separate Uvs for the elements and now it works just fine. Thanks for the help guys.
Hi Jessy, Here is a screen cap in the editor http://www.epsilonstudios.com/siteMedia/project/projectZero/game/Screen_Shot.png
It happens in the middle of of the uvs, now that I think about it do you think the size of the UV island would matter?
I baked the scene and it looks fine in unity viewer but when I build it to the iPad3 the texture becomes scratchy the lines line up horizontally...
Just a remiender the meeting is tomorrow night! hope to see some of you guys there! We have a guest speaker Wes mcdermott to show us modo 601 to...
Bay Area Modo User Group is having a special modo/unity event on 3/6/2012. we will have plenty of pizza and beer for this one. Also If anyone who...