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Kindly post the code. Thanks.
I get values mostly in between 100 to 300. While in OnCollisionStay(Collision collision), I get "0" rarely i get the right value for carspeed here.
Here is the piece of code. public class AIController : MonoBehaviour { float carspeed; void Update () { carspeed = fVelo*3.6f;...
Hi, I am using carspeed variable defined globally in my class. value of carspeed variable is being updated each frame. but when i am...
Hi All, I need to implement Dynamic Shadows in my game for iOS. I have checked that Unity does not support shadows for iOS devices but is...
RACING THRILL :: http://itunes.apple.com/us/app/racing-thrill-lite/id492471749?mt=8
Hi, I am facing a problem with my game for iPad/iPhone. Graphics are rendering of best quality in some provided range only even on the...
Hi I was placing Spot Light to show the effect of street light on road for further baking process. But my problem is that if i place 3rd...