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First thing - I had been chasing a camera position issue for hours...bought this tool and within 30 minutes found the problem (and that included...
Ok, I think I got it now. I need to make use of groups. Helps to watch tutorials...
Thanks, I did try that, but I noticed that even after I changed it to Single Object when I would try to use V to snap, it would move all the...
It seems that this only works if I haven't grouped objects into a hierarchy, otherwise it treats the whole thing as a single object. It makes it...
Bah, I'm stupid. I didn't import the Mixamo animations....
I seem to be running into an issue with MC and the motion packs. I'm running Unity 2018.2.5f1, and if I create a blank project and import MC and...
Thanks! That is some good info, and helps get me going in the right direction. It also confirms I wasn't missing something. I didn't want to go...
@Tryz I'm currently using motion controller and the archery, sword and shield, and magic packs in a VR project. The question I have is related to...
I'll have to create a new empty scene and see. The odd thing is, I don't get the error on other projects and it works fine. So far it only seems...
Ever find out what the issue was here? I didn't see any resolution in the thread. I'm getting the same error. For now, I just commented out the...
I sent Malbers the UFPS updates for him to look through about 5 minutes ago. I'm still working through some UFPS Network items, although I'm not...
Good to hear! I'm setting the changes up with a compiler directive, so to use with UFPS you just have to add one for it to include the proper...
I'll do one better - here is a video of UFPS and HorseAP v2.0. [MEDIA] Still need to do some cleanup, and then I want to add network support....
Any estimates on when you think UFPS support will be added? I had it working with UFPS as well as UFPS networking, but I wasn't able to really...
On Unity 5.2.0f3 and I had this exact same problem, and was able to resolve with what you put in your post. You saved me a lot of headache, so...
The issue isn't actually related to networking at all, that is just when it is most noticeable. There is a bug opened for UMA for this issue, and...
I've been chasing this for several evenings. Apparently my searches to find an answer were prior to these posts in this thread, so I guess that's...
For anyone else that might come across this thread, I went back to the basics, and created an empty project with only UMA imported. I then...
It is not finding the texture that was generated, but I am unsure why. Has anyone successfully used UMA in a networked solution yet? I can't...
I have basic network connection operating along with networked animations for a generated UMA player model, and everything seems to be working...