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We are having exactly the same issue using AdMob with AppLovin mediation (SDK version 11.4.4). We also have lots of Android logs if you need more data
Bump? Docs are still missing...
Is this different from https://docs.unity3d.com/ScriptReference/Selection-objects.html ?
@Xarbrough summarized the problem really well. BuildPlayerWindow.RegisterBuildPlayerHandler is not a solution for everybody, since the build...
Hi guys, the following exception popped up when updating to Cinemachine v2.6.3: [IMG] What happens is that our custom scene manager hooks...
Sometimes you need to create a checkpoint system. To do this, the state of non-static and/or moving objects needs to be saved, as some of these...
Yay, first post! ^_^ Currently, both Vector2 and Vector3's Normalize() returns void. Often, I write code like this: Vector2 foo = ...; // load...