A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Thank you @unityjingyao and @JeffDUnity3D. I finally managed to test IAP on my device. Workaround is putting random string in App ID and App Key...
Hi @unityjingyao Target is Xiaomi Mi Game Play. I have done all steps on the documentation, test mode is on. Also, this part of the doc say we can...
It works only on editor crashes on android. If I commented "StoreService.Initialize()" line on the code it doesn't crash. But I can't test...
Ok, when I use your logic on editor it works fine. Test purchase works but when I build it to android(non-Xiaomi) device it crashes on the...
@unityjingyao Yes, I'm using first method and created AppStoreSettings Asset file. I managed the call buy function but got error that highlighted....
When I change it to "using AppStoresSupport;" error goes but I am not sure thats the solution. Also IAPDemo.cs doesn't call that.
@JeffDUnity3D Do you mean importing Unity IAP from Services? If so, yes. @unityjingyao Does IAPDemo.cs handles Xiaomi login and AppStoreSettings?...
Yes, I tried. When I added them, I get lots of errors: - error CS0246: The type or namespace name `AppStoreSupport' could not be found. Are you...
That scripts are my problem :D I just don't know how to add "Client-side initialization" part to my code. My IAP script same as this tutorial and...
Hi, Can someone share IAP Purchase script for Xiaomi? I have spent hours but can't figure it out this:...
I'm using Unity 5.2.2f1 and Visual Studio Community 2015 Version 14.0.24720.00 Update 1. I can load my game's Windows Phone 8.1 build , but not...
Anyone know how to fix this error : "The project requires user input .Object reference not set to an instance of an object." I'm trying to load...