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Iam experiencing the same, but there is a "solution" for that: Right click on the application icon -> Show contents -> MacOS. Then you will find a...
Signed up for the alpha can't wait!
Learn to refractor probably, variable names are not really an issue then :)
@vis2k try looking at BCrypt to store passwords
@vis2k Currently Iam making an CMS based on Symfony 3.2.2, maby i will release a Bundle for UMMORPG aswell
@vis2k @tvirus06 Maby an idea to create some abstracts and factories to create multiple "save" types, XML, JSON and SQL for example
Good job, can't wait for an alpha/beta version of the plugin/server
Good job, too bad Unity is really slow reviewing projects
Best to wait till party's/friends are implemented :) so you can add priority to these players.
Maby a good idea to make a (sync)list of the player properties, with your attributes by default? Then its easy to scale that up aswell...
I prefer a Diablo like loot system. The current system is fine too except that its confusing for the user which is easy to make it more clear like...
Since Drupal 8 is based on Symphony framework it is a good CMS to use and implement uMMORPG. WordPress will be easy aswell since WordPress is...
This should be easy to implement, just add a transform variable to the player entity and save it into the XML. It is not a big deal i guess if...
Alot of the code can be used i guess... The only probleme you have to deal with is converting the 3D environment to a 2D environment, you'll have...
@vis2k Maby time consuming but is an idea to add everyone who bought the plugin to a repository (if using) so we can collaborate...
Fair enough, in the end everyone can change it if the feature is implemented :)
I see there is a "!" if the quest is finished, baby to add a "o" indicator or something like that aswell if a quest is in progress?
Another suggestion; Is it possible to add a "grid" based inventory in the future so you are having the possibility to have multi-slot items? In...