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Recently, there was a package that allowed loading an external dark theme, using features from the new UI. I bet the argument was won by someone...
Would like that as well. Being forced to input light data (not provided by builtin nodes) into the Emission field feels more like a hack than a...
Hello, I'm back Well, I'm glad the request about having colliders match corner height has been answered ...however, it's been a bit botched in...
Just here to say that I noticed this problem too and I'm surprised no one else bothered to report it too after OP did last October :/
Hello, I wanted to report this error as well, it's been annoying me for quite a while now and I wrongly thought that it would be fixed on the...
"Could you please provide the use-case and is it for the fill area?" Just noticed I missed your other question. My use case is that my line is...
@MrKilljoy 1) We are increasing it to 4 in the upcoming version.. 2) This is fixed in the upcoming version for 2019.1 Oh cool then. Thanks for...
Just tried to make some trees with it too. Sprites follow the spline pretty well (although it's quite annoying to have to import trunk textures...
This is what I'm trying to do as well, since my project needs to regenerate parts of a destroyable terrain. Did you find a solution to your issue?