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Hello, I have a question regarding the use of timeline and I would like to know if it is possible to do it or what would be the best way to...
Hi yasirkula, I love the new version where you added a context menu. I have a doubt and I hope you can enlighten me because I can not find how to...
Hi guys, You see, I really like programming and lately I've been trying to improve my techniques, so, I come to you to give me a little feedback...
Hi, I am creating a small server using Mirror, Congratulations! I like it better than Unity, it is very powerful. I am trying that when a new...
Hi tomekkie2, I like your asset, it's what I was looking for. I am interested in buying it but before I would like you to answer some questions I...
try to do what you said to the above partner, remove subshavers, remove some that is not required and use my cpu step from 100% to 20% but the use...
Hi Arkhivrag, I have a problem when trying to add the standard shader to the compiled to be able to directly add the shader to a model in real...
So currently I can only work with 4 DISSOLVEMASKCOUNT? So currently I can only work with 4 DISSOLVEMASKCOUNT? :(
Hi Arkhivrag, I bought your script, there is a way to add more _DISSOLVEMASKCOUNT? I need to work with six but I do not understand very well the...
I understand, besides photon what networking system would you recommend me? Obviously I will look for one that suits what I need, unet was a bad...
I'm starting to hate Unet. :D
Hi Joe, I understand perfectly and it is what I have noticed with Unet. Previously I was working in PhotonEngine and to buy Unet this had many...
Hi TwoTen, thanks for reply. Previously I worked the values of the list of the script "LoadVideo" but it required a lot of code, so I am trying...
I am sending values to a client through a syncVar value, this gets the data from an array. When Server and client starts at the same time...
Hello, I am developing a multiplayer game in unity. I have 2 projects, one that makes the server role and one that is the client. When I start...
I am using the following code but it does not work in the statement that checks if the hmd is disconnected public bool isVREnable;...
Hi Matt_D_work, I'm trying to do something similar to the image below: [IMG] I want to make a connection indicator for an online game for vr;...
Hello, I have been working with the Oculus for about 2 years and recently I have started to develop in Vive. With the oculus it was very easy to...
Could you fix it?
Thanks! its work! Thanks! its work!