A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I saw a mention of it in this SIGGRAPH 2021 talk and thought it might be ready to use: [MEDIA] I've tried following this documentation:...
Exactly that. That's a shame, I was hoping there was some solution that I'd missed. Thanks for the reply.
We're building cliffs out of overlapping rock meshes. The rocks have LODs and what I'm finding is that when the rocks aren't at the same LOD level...
I've created a custom output node that works great when the VFX graph window is open, but has compile errors when it's closed because the...
The problem was the way I was setting the render target. Setting it like this allows it to render to both eyes:...
I'm trying to add VR support to an existing custom render pipeline using single pass instanced. Does anyone know if there are any examples,...
In the Room VR we used the same solution as JoeStrout: geometry on one side of a portal would use an "inside portal" shader, and geometry on the...