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I decided to actually spend some time making it better, so here's a full editor suite. It feature undo, context menu items on components and in...
I made it into a scriptable wizard! Simply place this in an appropriately named class in the editor folder. using UnityEditor; using...
Is it impossible to affect the unity serializing system?
Damn, I wanted to avoid that. You should make it so it shows a warning though, since it looks like it works until the arrays are reset.
Found a really annoying bug considering this is why I bought the plugin. Basically my bidimensionnal arrays or lists are reset on starting the game.
Hey, tried your script, you need to add "EditorUtility.SetDirty(image);" in your loop, or the editor doesn't realize change was made and won't...
Can confirm disabling then enabling the Image will update the shader parameters.
I nothing works, a sprite might be a better solution than an Image, but I have do have hope.
To optimise performance I decided to replace my thousands of groups of three Images (background, color, overlay) by single shaded Images. I...