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In-case anyone comes across this and is having the same issues, I believe a workable solution. I'm still refining it but I'll provide a brief...
Hello All, I was hoping to get suggestions on how to handle the camera clipping walls. I don't want to fade to black. What I'd like to do is if...
I want to make a dynamic shape creating tool (for a VR app) to create things like n-sided polygons, rounded rectangles etc. My question is, would...
Hello all, I'm trying to make a custom socket interactor and I want to make use of the TriggerContactMonitor (as all the other Interactors do)....
Hi All, I've got a weird bug where any TMP Input Field that has a custom validator attached to it causes this weird behaviour when built to either...
Ah right I see where I was going wrong! Also thats a great tip thankyou!
Hello all, I've got this weird issue where I Instantiate a prefab, get a reference to one of its components, and then call a function on the...
Have a look at the anchors section in the documentation. Sounds like that might be what you need
So I checked that out and I think it could be very useful. From the looks of things using it to render to the stencil buffer could be exactly what...
Hello all, I'm really not sure where to start with this one. All I want to do is 1) Render a solid white matte for objects with a specific tag or...
Oh this is awesome I didn't realise this was a thing. I'll check it out!
Hi everyone, I've made a prefab that I need to make lots of variants of. The variations are setting the mesh, material and transform properties on...
Okay so I've got a solution that works well. Could definitely be better for sure but I wanted to post it here in case anyone has the same dilemma...
So just incase anyone was wondering the same thing, I haven't yet figured out how to make an actual gesture but I do have a workaround. Basically...
Try using the Standalone Input Module on your Event System. I honestly don't know why, but if you're using AR and XR Interaction Toolkit, its the...
Hi all, I want to make a custom interactable to reset the local transformation for my currently selected object whenever the object is selected...
Sorry for the delayed response. This should do it for you. the key is that we are storing the screen position of the initial touch and then on...
Interesting. Could you post your updated code and maybe a quick gif?
I'd imagine the most straightforward thing to do would be to make a the Joystick object a child of the camera. If for what ever reason you can't...
There's a few ways to differentiate the buttons. An equals to '==' operator will tell if two variables are referencing the exact same object. You...