A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
[Serializable] public class FooEvent : UnityEvent<string> { } [Serializable] public class Foo { public string Name; public FooEvent FE; }...
I would like to ask is alex's version stable enough to use on game development? I want to use C#6.0 in my project.