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same here, just swapped to a new MacBook Pro with Big Sur, and any project I try to open crashes Unity Editor. Deleting Library project folder...
[ATTACH] Two of mine are now practically dead on Google Play. And doing fine on Apple and Amazon. So Google is now officially too risky to count...
I don't think any of the data points we see in the developer console is what this is about. I think they are simply somehow determining if the...
Bump. No clue what this is but it is growing 100MB per hour if my game is just sitting idle. Need to know what I am dealing with here.
This issue is still around after 2.5 years, and still causes performance spikes without workaround:...
thanks!
Question: for my pixel art 2D game I am trying to remove any unnecessary shaders. Profiler tells me there are 21 still used, and they seem to be...
Hi, I have so far used a very old version of SpriteTile I bought directly from your website. I just uploaded to Unity 5.6.3f and Unity now longer...
I am not using triggers that way but I can see how it makes sense for others. thanks!
Eric, I just noticed something that could be intentional, or an oversight, not sure: When a tile has a certain trigger value (say zero because...
Oh wow. *facepalm* Thanks for clarifying, I did use the buttons with the same intention as the dropdown menu. Because the layer 'name' is...
done, sent you the plain project I referred to above.
removing all files and importing 2.12 makes the import smooth. bad news: the corrupt level display is still occurring. Maybe the corruption...
just imported 2.12 into a test project that had 2.11 before, and it throws two exceptions: Assets/GameScript.cs(11,17): error CS0433: The...
I am using SpriteTile 2.11 and Unit 5.2.1. On OS Yosemite. Another (unfortunate) thing that happened about a day before my issues is that I...
I was able to find out what causes the TileEditor to get corrupted, and it is reproducible: - start a new tilemap - place some tiles - add a new...
By installing SpriteTile onto a new blank project the Editor now seems to work again in the existing project, each layer showing its own...
because my project is fairly advanced in other areas but not much done yet on tilemaps: in case I want to reset SpriteTile, what is the best way...
I have somehow broken my TileEditor. In the most simplest form, I now experience the following: - I start a new tilemap with NEW - I place some...
quick question: how do I safely upgrade the files in my project with 2.12? I have run into the CopyGroup issue but as you advised I fixed that...