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Hi there! I've read and watched a bunch of tutorials on addressables, and while I think I understand them in principle there is one specific...
Thank you for the hint, that's what solved it for me. I created .bash_profile in my home directory, put in "source ~/.zprofile", restarted Unity...
Yes so what I did is that I play the synthesized audio from within the Unity code (this step you might not need if your audio is coming from FMOD...
This is so annoying. The iOS resolvers keeps trying to install cocoapods and fails at it. The thing is i already have cocoapods installed and its...
Oh okay, that sounds great! What version of TMP and Unity are you using?
Hi there, thank you for that tip with the spectrum data being averaged. Instead of an FFT DSP (which I read the spectrum values from), I went...
Hi there! I am using Salsa lipsync for a while now, and it's been continuously getting positive reactions from players. I'm really happy I chose...
First users reporting the freeze to be gone since the .19! :)
Thank you @MartinTilo for keeping us in the loop about this issue. It's not easy to be the single point of contact for a large number of...
What .ttf did you use to even make that happen? I would love to use Noto Color Emoji in my game, but I just can't get it to work. The texture...
For some of my users, they got rid of the freezes by setting the TargetFrameRate to 30 instead of 60. I had to put that in as an advanced setting...
Some of our users are also experiencing a similar issue, where the app freezes, but the music continues playing. This only started happening after...
Ahh thank you, that was exactly what i was looking for!
Hi there! First of all, great job on this library. It produces really high quality lipsync and the customizability is top notch. EmotR and Eyes...
Hi there! I've read up on UserId and ExternalUserId and I'm a bit confused. The docs still mention both:...
Did anyone figure this one out? I am working on a multiplatform game (VR and mobile), and I can't have the Oculus Spatializer on iOS. Would be...
I have the same issue, and it really makes the use of the microphone difficult during gameplay. Did anyone find a solution to this? I'm using...