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It's tricky but the most common issue is static singleton instances not being initialized on the OnEnable call after a live recompile. In some...
I maintain my project to use LiveRecompile and I wrote a guide on how to do it
I have seen many threads that complain about Unity's live recompile (modifying scripts in play mode) being more of an annoyance than a useful...
For future reference, they renamed the methods to PlayPreviewClip and StopAllPreviewClips Answer here
You could change or write new functionality to display stats for the last month, week or day within the plugin. The default is all time....
Yah I've been having this issue for a while, I just copy the missing NDK /SDK from the previous version of Unity when I install a new version....
I don't blame you, most of the articles on the subject are on how to disable live rebuilds in play mode and the majority of people don't use it....
You're being condescending for something reasonable I'm looking to support. Live recompile despite it's flaws is perfectly fine and my project...
You kidding? The time saved by not having to reload your game when you write code through live recompile is immense and it's party of Unity, it's...
Having an issue with Dotween speeding up every time Unity live recompiles Save any script in play mode unity pauses and recompiles and when it...
I've been having the same issue with player not returning a valid Player object as many people have reported and can fix and reproduce this error...