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I wonder if there is any books, talks, forums, that discuss project management, coding standards, ways of programming in Unity 3D. I have taken a...
Hello all, I have a GameObject named Donuts with 50 or more donuts. Each donut successful calls print ( "I am selected." ) when the...
I was wondering how you would tackle a large environment like Grand Theft Auto 3 or 4? Would the city be one huge model, and Unity would figure...
Answered my own question: Use Transparency -> Diffuse shader. Set the alpha on the texture to black. :-)
I have a cube that has a default blue material. I add an image with an alpha channel to the diffuse, now the background of the cube shows up blue...
Thanks guys, you are a great help. I thought they also went around in circles??? Am I getting my retro games confused.... Oh no, I am getting old. :-)
I was thinking of doing an ebook on Unity. Do I need to get permission from Unity, or any other software developer if I want to write a training...
Does anyone know how to make the ships move like the game Galaga? Probably has to do with Trig, but I am unsure. I am not looking for detailed...
I created an animation in Cheetah3D, and saved it to the Unity folder. When I tried to modify the animation, it was read only. Cheetah3D was...
Thank you.
I started an animation and added a key at the :15 second mark. When I moved it to :5 seconds mark, the animation continues to :15. How can I...
I created a six sided cube with 1 default material for each side. Now I want to duplicate the prefab in code, then change all six materials. Could...
Thanks urgrund. That is exactly what I was talking about. I guess I will have to do it that way then. I was hoping there was a way to create the...
Thanks MADmarine, but I am a little confused. Is there no way to do this in the editor? Should I just import six textures for each side? Also, how...
This is my first time using a texture map. I imported it, but now I want to get a specific rectangular area on a simple cube. I can't find this in...
I tried, but it says "No renderer component found." Any other ideas?
Thanks!
I have a main menu made with NGUI. I know how to destroy it, but if I want to just hide it for later use, how can I do this?
Awesome, thanks for your help. Much appreciated.
Coming from a C# business background, I am having problems trying to find the best way to construct a game in Unity from a design standpoint. My...