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Hi, Our project shows remote webrtc video in unity Texture2D. The Video image data is captured from C++ native code. Currently, we copy the...
Sorry,Seems I post in wrong topic.Our app runs in Android、iOS、Windows... Thanks!
Hi @CodeSmile, thanks for your reply. I still have a question. Do the texures cost the memory in the ArrayBuffer? All our textures "Read or...
We meet the same problem. Seems it is the memory limit. If the scene is smaller or less few textures, our page can be loaded.
Hi, we are using Unity 2021.2. I want to know the default webgl heap memory strategy. In 2022.1, There are some options we can config. Like below:...