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Any updates on shader pdb creation? For me it is a major blocking point, because you cannot debug compute/raytracing shader code with PIX.
Has anyone tried operator overloading in HLSL? With new HLSL 2021, it should be possible:...
Hello folks, Simple Setup: 1 Cube in the Scene. RaytracingShader is Dispatched by Script and it should write to an RenderTexture. RayOrigin =...