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If anyone cares: I ended up using Photon TrueSync and it is really perfect for that kind of problem. Especially when you are changing your...
Thanks, Photon TrueSync definitely sounds promising. I'll give it a try
Thank you very much for your feedback and ideas. Gonna need to digest it first. But using timestamps is definitely a good idea. The only problem I...
Hi there, actually I'm not working on a tennis game, but my issues are pretty similar, so using the tennis example is easier for me to explain to...
+1 can't believe noone from Unity is replying. Looking into Photon right now
Hey, what is in your opinion the best choice for a very physics heavy based game? Right now I'm not so happy with UNET and consider switching to...
You mentioned Host migration is broken for UNET Is this really the case. I'm currently changing my single player game into a multiplayer game and...
Hey. I guess you didn't choose "Android Build Support" when installing Unity. [ATTACH]
Hi, I am new to Unity and when I tried to lock the position/rotation of a Game Object with a RigidBody Component I found two definitions in the...