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I am trying to create a simple frame-by-frame animation system that works similar to the legacy animation system. As you can see on the attached...
Did you set your Transition Duration to 0? On the video, it seems you did not.
Is it possible to anchor a camera's view to a screen's border? Currently, the view is centered but I want to have a portrait screen aspect ratio...
I will answer my own question :). I had to pair a device with a user and then assign input actions. Below I paste minimal example for assigning a...
Any examples of how to create a local multiplayer without PlayerInput? I want to use an existing game object without instantiating prefabs.
Thanks for the reply, I managed to do some basic tests with f-v shader and I have some promising results. Pass { Tags...
Hi, I did simple surface shader that use texture as a mask. void surf(Input IN, inout SurfaceOutput o) { fixed4 a =...
Hi, your plugin sounds interesting, but I have one concern. You mentioned it "Works like VoiceOver/TalkBack" so I understand it does not use...
Hi, I am creating a game that needs to work with accessibility services. My problem is that input does not work in Unity when talkback is turned...
Hi, many thanks for a plugin, great stuff! I can't find any way to check if device supports AR Kit. Any advice where to dig for such function?
Hi, currently I am working on a Unity's client that is receiving camera frames by network using sockets. I checked LoadImage at the beginning and...
Hi, I recently checked your asset and it works great, this is something we really needed :). But there is one issue that I think makes your plugin...
Hi, I am trying to make a panel that works almost exactly like GridLayoutGroup, but with cells that can have different size. Here is the screen of...
Hi bgolus, I didn't check color values before, you are right that those gradients are same. Is there any chance to change the way how those...
Hi Marco-Sperling, thanks for your answer. What do you exactly mean by flipping edges? Changing order of vertices? Plane's vertices create grid...
Hi, I am fairly new to shaders so and started to work with some basics and even here I find first issues :D. I did a simple vertex-fragment shader...
No, not every GUI frame, everytime Inspector is updated. I should clarify that this is not a real case, I was actually wondering why there is...
Hi all, my Editor script looks like this: public override void OnInspectorGUI() { m_myScript = (MyScript)target;...
Hi, I started a new project in 2d and wanted to add some animations. I am only guessing that the problem are animations, cus all I have is crash...
Ok, this was easy if you think for a while :D. Update isn't called with same interval, so I have statement time >= TIME_STEP. And this was a...