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@Tryz, I have worked on getting the Motion Controller to work with Mirror based on your UNET code in BasicActorNetworkSync but it seems that I am...
Thank you for looking and hopefully you can find a copy of it. Do you know if the scene was included in the asset store releases and if so which...
Is the sample scene from https://ootii.com/knowledge-base/multiplayer-networking/ and [MEDIA] available anywhere? I am working on a Mirror...
I am trying to replace the Idle animations completely depending on what weapon is currently equipped but I get random short frames of the stock...
Mainly, I wanted to see how spells were handled and if it could be adapted to melee usable skills but wanted to start with a working platform....
In the scene demo_SpellCasting, I click on Teleport Self, Poisonous Fog, or Firewall and the character seems to get stuck at animation...
Thanks, TeagansDad. I was trying on the Animation window where everything was grayed out and that seems to work for me.
I am slowing getting up to speed on making the motions. Currently converting sword and shield to the new animations. Is there a way to add...
Has anyone setup a Motion Pack for the RPG Character Mecanim Animation Pack by Explosive? I have started the process but it seems like it is...
I have started looking at implementing Easy Save 3 into a project I am working on that requires saving meshes and materials at runtime. I am...
I know this is an older post but I tried to implement the Foot IK into my project. It does appear to move and rotate the foot but it rotates it...
I am in the process of integrating the third person controller from RPG Character Mecanim Animation Pack by Explosive...
Is there any screenshots of mixed and matched armor sets?