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try to update the AutoWaypoint script. Right mouse button on the inspector window. Choose any waypoint and then right click
I think you can use unsafe code with C#, but you need the pro license of the engine.
I´m not sure about how "invisible" is this button, but if it´s invisible, why don´t you just check if the user clicked on the right position and...
I think it´s not just a because of iPhone. Python is used in many areas, but for scripting games, developers, for many reasons, tend to use other...
I don´t know much about Unity JavaScript, but I suppose you can write at the beginning of a script something like this public class MyClass...
This question has been answered a couple of times and has been answered at UnityAnswers site as well. Try searching the forum....
Are you using C#? If that´s the case, use this myHash.ElementAt(key) The only way is counting: int number = 0; for (int i = 0; i <...
I did this creating two empty objects and asigning the scripts to them. Here´s the code for the JavaScript (called JavaS.js) function Start()...
I´ve just made a test with C# 3.0 and it´s possible to have 2 static variables with the same name inside a super and sub class because the way...
I´m not sure about javascript, but with other programming languages, C# included, when you put a variable inside a subclass and it has the same...
I´m not sure, but I think you don´t. You can only instanteate prefabs or look for objects on the scene (Hierarchy). Read GetComponent() on the...
Try to include the DLLs for OpenCV inside the folder of your exported game. Maybe the engine is not finding all the dependencies when it runs
If you know the value of the force (the scalar value), you can use rigidbody.AddTorque(Vector3.forward * force);