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I had this problem and what fixed it for me was simply selecting the size of the Gamewindow in the Game Tab. Changed it from "Free Aspect" to...
I get the same error message. I am currently developing a EditorTool and need the "AssetPreview.GetAssetPreview()"-Preview of the objects, but it...
I found a solution, even if it is annoying: "For this specific case of "Hold on..." you should be able to work around it by simply killing the...
Hi Invector, first, thank you very much for this awesome Charactercontroller. It saves hundreds of hours of development and is top notch quality....
It has something to do with the input-settings. They are somehow all over the place. Some Inputs have the same name, alternates are rly strange,...
The SAME key is needed to decrypt the message. So when a client generates a random key and encrypts the information with that random key, then the...
Hello everyone, i have a question regarding the documentation. There is written: "Built-in batching support in Unity has significant benefit...
Thank you very much for your reply. Could you tell me please, where i can change the Frame Buffer Size?
Hi everyone, i'm using Unity 5.2.2 and i have a question regarding the resolution of the cameras. When my canvas has a resolution of 1280x720,...
I've added the Facebook API and it has his own "android-support-v4" so i had 2 android-support-v4 jars. I've deleted the one from facebook and now...