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Purchased the ticket right now, just in time for the early bird discount. See y'all there!
Hi everyone! I fought with this issue for a while until I figured out the solution: XCode was using g++ to build, which doesn't work unless I...
Thanks dreamora. Unfortunately, they're both in the Assets/Plugins directory already. :? Also, the errors happen within the editor, I'm not...
Hi! I'm a user of the Unity 3 beta and currently have a show-stopper problem with plugins. What I want is to access Lua scripts from my game in...
From the looks of it there has been some mistake... I ordered in march and haven't yet received the beta. But that's OK. We're all patient, yes? :D
Hi guys! It is with pleasure that my team (Behold Studios) is ready to showcase its first iPhone game: The Gravedigger, a zombie RTS for...
Hi all! I'm writing a script to automate the build process (using BuildPipeline), and thought it would be handy to have a build history of key...
Thanks andeee. In the end we figured out what was causing the slowdown and crashing the build process: the use of the Resources folder. Once we...
At first I thought other programs could be taking up too much memory, but even after a cold reboot the problem persists... :? As a matter of...
Hi everyone! I guess the topic subject says almost everything: on one specific project, Unity takes ages to load (around 10 minutes, from the...
Would you mind sharing with us how you done it? :)
Hi andeeee, Thanks so much for the solution. It works perfectly. :D Since it's rather computationally-intensive (even using KDTree) when using...
Hi everyone! I'm stumbling across a small problem, here's hoping someone can help. :D Basically what I need is the nearest point to an object....
Thanks for the clear-up... I was imagining there was another way, but I guess this makes sense. 8)
Hi! I'm having some trouble importing animations from 3ds Max, I hope you awesome guys can help me :D Here's the issue: It's a simple test...