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(You don't need to understand Spanish to understand the issue, so feel free to read through) I got to the ES version of the Unity Download...
I think I should try and call attention to the Unity devs for this. 1 GB is just too much, especially if they wanna make URP the new standard. On...
I'm using URP 2D Lights. It seems that in the editor, when a sprite is receiving no light, the darkness color is RGB(0,0,0), but in the WebGL...
Bumping this because I'm having this same issue and I can't find any other info about it. Maybe it's a recent bug?