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Mine updated today and seem accurate! Hope yours do as well!
@Zwiebel - has anything changed? I'm experiencing similar results.
+1 looking into this as well.
not that I'm aware of. I'm glad it helped!
I found this after digging around on facebook(https://developers.facebook.com/bugs/390409301154954)! confirmed fix, too! "Hi all, I have...
yeah one of my concepts also involves racing lol. I did notice the fun the warpgates induce.
so no one has interest in this at all? :neutral:
Several Features added/fixed including playerkills. also added messages on crash and on rover drop.
c'mon guys itching for feedback on planets and roving.
added some simple atmospheres to the planets.... that will follow day/night cycles once the planets rotate. Sunrise on a martian planet: [IMG]
Fixed rover physics. works well now ;) useful mainly on smoother planets. [IMG] ^martian terrain can be quite beautiful, even at this stage of dev.
Should be visible to all now.
it's the rover's physics. can't get the wheel colliders to act properly. on the smoother planets it's easier, but still needs work. thank you!
anyone try the rover yet?
there are acceleration gates scattered throughout. also get close to a planet and stop @ 0 KPH, then press [LSHIFT] + [R] to drop the rover(rover...
you can now drop a rover to the surface of the nearest planet, if you are close enough and at 0.0 speed. press [left shift] + [R] to drop the...
No sir, my name is Chris. Magnus is my Dev Alias ;)
Added rings on the planets, they now can be generated with a ring system.
I like your work. if you need help let me know, I'm here for programming advice ;)
ok, like ten registered accounts but only two replies? what gives? need some feedback -_-